Siege Engine Battering Ram

Object Details

3D Model

Blueprints

Comments

Author: MrBeasty127
Block count: 361
Views: 569

We are having some pretty cool weapons in here. I haven't seen a battering ram for such a long time, have You? Anyway it comes out this ram here is meant for crushing opposing views, a very ... cute definition if You ask me. The design, do You like it? It is pretty big but that only means it is really strong and can crush even bigger walls and doors. So if You'd like to own this battering ram here then just start building it and it is Yours. Take care!
View Blueprints

Blocks you'll need:

114
Grass 82
Oak Wood 33
Jungle Wood 30
Oak Wood Slab 17
Spruce Wood Plank 14
Dark Oak Wood Stairs 12
Spruce Wood Stairs 12
Birch Wood Plank 11
Spruce Wood 11
Acacia Wood Plank 11
Oak Fence 8
Dark Oak Wood 5
Dispenser 1
Skill level 1
Object added 05 Aug 2016
Width 9
Height 7
Depth 12
Tags siege, siege engine, medieval siege engine, battering ram
Block Count 361
Object materials
Grass 82
(Jungle Wood, Upper) 33
Oak Wood Slab (Upper) 18
Oak Wood (facing north/south) 18
Jungle Wood (facing north/south) 17
Oak Wood Slab (Bottom) 17
Spruce Wood Slab (Bottom) 17
Oak Wood (facing east/west) 15
Spruce Wood Plank 14
(Jungle Wood, Bottom) 13
Jungle Wood (facing east/west) 13
Spruce Wood Slab (Upper) 13
Dark Oak Wood Slab (Bottom) 12
Birch Wood Plank 11
Spruce Wood 11
Acacia Wood Plank 11
Oak Fence 8
Dark Oak Wood Slab (Upper) 8
Dark Oak Wood 5
Dark Oak Wood Stairs (North, Normal) 4
Spruce Wood Stairs (North, Upside-down) 4
Spruce Wood Stairs (South, Upside-down) 3
Spruce Wood Stairs (South, Normal) 3
Dark Oak Wood Stairs (South, Upside-down) 3
Dark Oak Wood Stairs (South, Normal) 3
Spruce Wood Stairs (North, Normal) 2
Dark Oak Wood Stairs (North, Upside-down) 2
Dispenser (Facing South, Unactive) 1
Add your comment





Generating model...
(left click: forward, right click: backward, Movement: W, A, S, D, R, F, Toggle mouse tracking - C)
Level 7
E W N S
12 Blocks
9 Blocks

Drag slider < Left | Right > to see different levels:

Level 1
Back to Object view

Comments